Plague - By benedict

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Average Rating: 8.67/10 (3 total votes)

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Description:

Currently under development, Plague already features procedural level generation, finite element modeling for physical effects, a 2D physics engine, AI and line of sight vision for every 'sentient' game entity as every game entity is also a 'player', multiple weapons and a whole lot more, all running in real-time.

In the future Plague will have new features like modifiable 'action RPG' style stats for sims, RTS base building and base defense missions, a day/night cycle, resource management, and the Zombie Plague will continue to mutate as the game progresses. See the To Do lists in the ReadMe for more detail.

Audience: Everyone
Genre: Simulation
Multiplayer:
Open Source:
License: Artistic 2.0
Cost: 0
Windows:
Linux:
Mac:
Libraries Used: Pygame, Numpy, Psyco
Tags: XCOM, Syndicate, Gauntlet, Rogue, Action, Shooter, Top down

Releases:

3.22

Name Type Date Downloads
Plague SOURCE Mar 22, 2009 254          View Stats by:      Day   Month   Year

Change Log:

3.23: Sean Lange has added an options menu and a main menu.
3.24: Minor bug fixes, still havent tackled the CPU-killing-AI issue.
3.38: Many changes: see blog for details

Rating History:

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